In my previous two posts, I wrote about virtual classrooms, and introduced Second Life.
This week's lecture was, interestingly, a combination of the two.
In my previous two posts, I wrote about virtual classrooms, and introduced Second Life.
This week's lecture was, interestingly, a combination of the two.
It's distinctly challenging coming up with a good definition for what exactly Second Life is.
In its most basic form, it's 3D virtual world where individuals interact with each other using "avatars". You are free to build pretty much whatever you want with the tools you're given.
But there's a little more to it than that.
The Virtual Classroom concept isn't a new one, but only recently have we been seeing any real advancement in this area. It is a fascinating premise, and one that, on paper, could have the potential to change the world of education. In practice, however, it doesn't always work out that way.